29 days old
2017-12-202018-02-18

Computational Geometry Software Engineer III - NASA

Pasadena, California

Do you excel in an environment that values exploration and discovery? We have a universe of opportunities waiting for you!

The Jet Propulsion Laboratory (JPL) is NASA’s lead center for robotic exploration of the solar system. Our core competency is the end-to-end implementation of unprecedented robotic space missions to study Earth, the Solar System, and the Universe.

JPL, located in Pasadena, California, has a casual, campus-like environment situated on 177 acres in the foothills of the San Gabriel Mountains and offers a work environment unlike any other: we inspire passion, foster innovation, build collaboration, and reward excellence.

We are proud to be part of NASA and Caltech, as we explore the universe and make history through new discoveries.

 

Responsibilities

You will be a Computational Geometry Software Engineer and a member of the Data Services Group (397G) and report to the Group Supervisor. Will work on the terrain system that is used by one or more space flight projects (such as MER, Mars 2020, Mars Science Laboratory) that exploit features of augmented and/or virtual reality devices. Will develop algorithms for topology features of the terrain pipeline. Will work in an agile team taking ownership of their development including test and support of features.

Requirements

Qualifications

Typically requires a Bachelor's degree in Computer Science, or related discipline with a minimum of 3 years of related experience; or Master's degree in similar disciplines with a minimum of 1 year of related experience; or PhD in similar disciplines.

Candidate should have knowledge and experience in 2D and/or 3D graphics design and development with knowledge in advanced mathematics and linear algebra. Experience in one or more of the following fields: computer-aided design, mapmaking, and/or animation.

Excellent communication and team skills.

 

Desired Skills

Some experience with 3D game engines such as Unity or Unreal, experience with C# and/or Javascript. Some experience with graphics analysis tools. Background with VR and AR devices.

Categories

  • Data Management
  • Software Engineering
  • Math
  • Statistics

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Computational Geometry Software Engineer III - NASA

NASA Jet Propulsion Laboratory
Pasadena, California

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Computational Geometry Software Engineer III - NASA

NASA Jet Propulsion Laboratory
Pasadena, California

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