24 days old

Debugger Engineer

Cupertino, CA 95014
  • Job Code
    200164500
Summary

Summary

Posted: Apr 15, 2020

Weekly Hours: 40

Role Number:200164500

The Debugger Technologies team at Apple is looking for an engineer to work on the Swift support in the LLDB deb...Summary

Summary

Posted: Apr 15, 2020

Weekly Hours: 40

Role Number:200164500

The Debugger Technologies team at Apple is looking for an engineer to work on the Swift support in the LLDB debugger. LLDB is a core part of Apple's developer tools, used internally to debug Apple's software stack and externally by millions of developers. We are looking for a debugger engineer to join our efforts. Our team works to deliver reliable tools for all developers working on our platforms.

We strive to build a diverse, balanced and dynamic environment! You will join a team of motivated engineers who build first-class debugging tools. We hire people at Apple to do the greatest work of their lives and revolutionize the state of the art in their field.

As the saying goes, "Debugging is twice as hard as writing the code in the first place". Your work on our team will help countless developers be more productive and ship best in class apps for Apple platforms, current and to come. Far more than any specific experience or skill, we are looking for engineers who want to build great software, learn and develop their skills, and ultimately enable others to develop amazing applications.

Key Qualifications

  • Proficiency in C++ development
  • Passion for crafting software and tools
  • Strong communication and teamwork skills
  • Positive and respectful attitude in a diverse environment

Description

In this position, you will work closely with the Swift compiler team to improve the Swift debugging experience. Most of your work will be open source, on llvm.org (http://llvm.org/) and GitHub where you'll collaborate with the LLDB and Swift communities to better integrate Swift support with the generic debugger code. Internally you will support efforts to rollout new Swift use cases and interact with numerous teams around the company including, but not limited to, the Xcode and Swift compiler teams. Your contributions will range from supporting users to designing new debugging workflows relying on Apple's unique vertical integration.

You'll join a team based in Cupertino, California. You also will work closely with the larger developer tools organization colocated with us. Our team has a wide range of experience. New team members quickly get to own a part of the debugger and develop independence in their work.

We will consider non-US applicants and are open to exploring visa options, provide relocation assistance, and offer excellent benefits.

Education & Experience

B.S. in Computer Science or equivalent experience

Additional Requirements

  • If possible, we'd love to see an example of your relevant work, such as a personal project or open source contribution


Posted: 2020-06-08 Expires: 2020-07-08

Before you go...

Our free job seeker tools include alerts for new jobs, saving your favorites, optimized job matching, and more! Just enter your email below.

Share this job:

Debugger Engineer

Apple, Inc.
Cupertino, CA 95014

Join us to start saving your Favorite Jobs!

Sign In Create Account
Powered ByCareerCast