3 days old

Designer, Design Systems, Marcom

Cupertino, CA
  • Job Code
    200110483
Summary

Summary

Posted: Oct 10, 2019

Role Number: 200110483

A Designer on the Design Systems team works closely with creative and technical disciplines to create considered and elegant design systems supporting a range of Apple platforms. This hands-on design role balances creativity and logic, and helps ensure a holistic approach is thoughtfully applied across platform typography, iconography, and shared interface elements. The ideal candidate has a strong understanding of branding principles, style guides, and product design; an elegant design aesthetic, with exceptional attention to detail; Photoshop and Sketch expertise, with working knowledge of HTML and CSS for Web systems, or Human Interface Guidelines for app creation

Key Qualifications

  • Audit current implementations, and identify potential areas for simplification and improved consistency
  • Create beautiful, holistic design systems with a high degree of polish and attention to detail
  • Design with flexibility in mind; ensure designs are extendable, accessible, and adaptive to varying workflows, viewports, technologies, and locales
  • Stress test designs across all possible variations, and refine as needed
  • Create prototypes to convey states, transitions, and/or behaviors
  • Prepare design files for final documentation. Ensure layout, typography, and specs are pixel perfect
  • Communicate flexibilities and/or limitations to both designers and development, as needed
  • Work closely with team leads to understand design direction and priorities
  • Collaborate with art directors and larger project teams to explore and iterate on design options
  • Consult with technical disciplines to ensure designs work within given limitations, and files are prepared with all necessary information to support the design intent
  • Promote thoughtful and purposeful design, rather than an enforcement of rules
  • Help define and/or improve how teams collaborate and leverage existing tools
  • Determine the best medium and optimize design files for creative review - be it print, onscreen visuals, prototype, or code
  • Create presentation flows that establish and build on a foundation of design rationale
  • Clearly articulate design rationale and any applicable limitations
  • Participate in healthy debates to ensure design systems are as robust and considered as possible

Description
- Keen interest in strengthening brand identity through a balance of consistency and flexibility.
- Proficient in the formal elements of design, with a strong focus on typography, balance, and proportion.
- Systematic thinker; able to anticipate the impact of design decisions well in advance of their application.
- Passion for pixel perfection and order. Unparalleled attention to detail.
- Positive, collaborative approach to communication; help clarify design options in a way that is clear to creative, project management, and development staff.
- Ability to follow direction, and propose sound alternatives, as needed.
- Manage time and expectations for completing work correctly, and on time.
- Ability to thrive in a challenging, fast-paced, creative workplace.
- A minimum of 3 years experience in product design, UI, defining or extending design systems and/or brand guidelines.
- Photoshop and Sketch expertise. Excellent digital file structure and asset management skills, including file organization and preparation of flawless files for design team use.
- Clear communication and presentation skills that speak to both creative and technical audiences.
- Strong understanding of development technologies, including HTML, CSS, and/or iOS.
- Preferred: Working knowledge of Principle

Education & Experience

BA or BFA in Graphic Design (or equivalent)

Additional Requirements

Posted: 2019-10-10 Expires: 2019-11-08

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Designer, Design Systems, Marcom

Apple, Inc.
Cupertino, CA

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