29 days old

Graphics Compiler Engineer

Intel
Santa Clara, CA 95050
  • Job Code
    JR0198810
Job Description

This is a position in the DCC compiler team for a development engineer for GPU compilers. Developing GPU compiler technology as the primary job function; designs, develops, debugs, and tests compiler software and programming languages. E.g., advanced compiler optimizations and features specific for Intel GPU Architectures, parallelization and vectorization through compilers, new programming languages support. May work directly with hardware design team, companies and communities developing compilers.


Qualifications

You must possess the below minimum qualifications to be initially considered for this position.  Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Relevant experience can be obtained through schoolwork, classes and project work, internships, military training, and/or work experience.

Minimum qualifications:

             MS degree and 2+ years of research or industrial experience in compiler software development or a Ph.D. degree with related research in compiler area.

             Familiar with C/C++ programming

             Prior research/experience in compiler software development

             Course work in compiler and related domains

             Familiar with computer architecture and x86 CPU and/or GPU.

             Optimizations

             Code Generation

Preferred qualifications:

             Familiar with GPU programming

             Experience with performance analysis and tuning, compiler tools, compiler backend optimizations, publications in compile area, etc.

Behavioral traits we are looking for:

             Teamwork

             Creativity

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.



Other Locations

US, California, Folsom;Virtual US


Intel strongly encourages employees to be vaccinated against COVID-19. Intel aligns to federal, state, and local laws and as a contractor to the U.S. Government is subject to government mandates that may be issued. Intel policies for COVID-19 including guidance about testing and vaccination are subject to change over time.



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Annual Salary Range for jobs which could be performed in US, Colorado:
$113,500.00-$170,120.00


Benefits:
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, and benefit programs. Find more information about our Amazing Benefits here
Posted: 2022-07-16 Expires: 2022-08-16

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Graphics Compiler Engineer

Intel
Santa Clara, CA 95050

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