1 day old

Graphics Hardware Engineer

Intel
Folsom, CA 95630
  • Job Code
    JR0207270
Job Description

Accelerated Computing and Graphics (AXG) is responsible for delivering industry-leading GPU (3D, Media, Compute, and Display) hardware, intellectual property (IP) blocks and system-on-a-chip (SoC) products for discrete graphics and throughput computing. We strive to lead the industry through continuous innovation and world-class engineering. We work closely with partners across Intel and do not let any organizational boundary get in the way of solving problems. We are looking for a Graphics Hardware Engineer to join our team.

In this position you will help us with the following responsibilities:

  • Design and Pre-silicon verification of Intel graphics cores, focusing on Display Graphics Pipeline.
  • Work closely with Architecture team and develop HW architecture specification, validation strategy and test plans.
  • Responsible for E2E verification of complex/mega features including collaboration with cross org/site teams from Architecture, Design, Verification, and software teams.
  • Learn from past programs escapes and address verification gaps to improve IP quality. Research and development of next generation platform designs to continually improve the IP performance.

Behavioral traits that we are looking for:

  • Strong written and verbal communication skills
  • Strong leadership in driving execution across different functional teams
  • Possesses strong teamwork, problem-solving and influencing skills along with ability to work with different geographical locations


Qualifications

You should have Bachelor's degree Electrical/Computer Engineering, Computer Science, or related field with 3+ years of industry experience. OR have a Master's degree in same fields with 1+ years of industry experience:

Your experience should be in the following areas:

  • Logic design, architecture, and logic verification
  • Pre-Si verification validation, Verilog, System Verilog, and verification methodologies (OVM/UVM)
  • Expertise in using UNIX and Windows

Preferred skills and experience:

  • Experience with test content development, execution, and debug.
  • Experience in using Emulators/FPGA to do pre-silicon validation. Expertise in Quartus, Synplify premier, VCS
  • Experience in synthesis in FPGA
  • Knowledge of testbench architecture, transactors, and coverage-based verification.
  • Experience with programming / scripting languages like Python, Perl, C/C++.

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.


Intel strongly encourages employees to be vaccinated against COVID-19. Intel aligns to federal, state, and local laws and as a contractor to the U.S. Government is subject to government mandates that may be issued. Intel policies for COVID-19 including guidance about testing and vaccination are subject to change over time.



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Posted: 2022-05-18 Expires: 2022-06-18

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Graphics Hardware Engineer

Intel
Folsom, CA 95630

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