20 days old

Graphics Software Engineer (Remote)

Intel
Hillsboro, OR 97123 Work Remotely
  • Job Code
    JR0173204
  • Jobs Rated
    8th
Job Description

The Game Developer Analyzers (GPA) team within the Intel Architecture, Graphics and Software (IAGS) is hiring for a graphics software engineer who can deliver core components as a technical contributor and can also demonstrate technical leadership as a part of the highly skilled and collaborative project team. This position is ideal for a motivated and talented individual with a keen interest in performance profiling and 3D graphics in the gaming industry, and who is willing to grow a market-leading tool suite beyond the current feature set. The ideal candidate is an energetic software developer with experience in Graphics and Gaming toolsets. The GPA team is supporting and extending a high-profile tool suite for optimizing graphics workloads used in the game industry. GPA team offers a fun, exciting, and challenging job that provides a great opportunity to learn, grow and excel in the field of graphics tools. We are delivering killer tools for tuning Games on Intel's latest graphics silicon.

The GPA team will be expanding our tool suite to cover new graphics hardware and new graphics APIs. We are actively looking for the experienced software developer with a skill base rooted in C++.

The candidate will work to develop, maintain and validate core software components for the Intel Graphics Performance Analyzers tool suite on a variety of Intel-powered devices and operating systems. Suitable candidates should have a passion for developing and validating high-quality code using industry-proven techniques such as pair programming, test-driven development, and continuous integration. The ability to work directly with peers to design, write, review, and influence implementation and test code are necessary.

An ideal candidate would exhibit behavioral traits that indicate:

  • Strong oral and written communication skills and clarity in technical communications
  • Strong attention to detail when writing code, running tests, and filling defects
  • Self-starter with the ability to work independently


Qualifications

Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

  • Bachelors with 4+ years or Masters with 3+ years in Computer Science or computer engineering or electrical engineering or software engineering or other related discipline
  • 5+  years of C++ experience with exposure to writing Cross-Platform Code
  • 3+ years of experience with the following technical skills:
  • Solid knowledge in the areas of 3D graphics techniques and the 3D graphics pipeline
  • Solid understanding of 3D graphics APIs such as Vulkan, DirectX, OpenGL, or Metal.

This position is not eligible for an Intel immigration sponsorship.

Preferred Qualifications:

  • Experience developing apps with at least 1 Graphics API preferably Vulkan or DirectX 12
  • Experience Developing 3D games / Games industry experience
  • Ability to lead technical projects
  • Experience shipping production software in a Scrum/Kanban Team- Multi-geo and cross-cultural communication experience

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.



Other Locations

US, Georgia, Atlanta;Virtual US and Canada


Intel strongly encourages employees to be vaccinated against COVID-19. Intel aligns to federal, state, and local laws and as a contractor to the U.S. Government is subject to government mandates that may be issued. Intel policies for COVID-19 including guidance about testing and vaccination are subject to change over time.



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Annual Salary Range for jobs which could be performed in US, Colorado:
$113,500.00-$170,120.00


Benefits:
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, and benefit programs. Find more information about our Amazing Benefits here

Work Model for this Role

This role is available as fully home-based and generally would require you to attend Intel sites only occasionally based on business need.


Intel is committed to a culture of accessibility.  Intel provides accommodations to applicants and employees with disabilities.  Find information and request accommodation here

Jobs Rated Reports for Software Engineer

Posted: 2022-04-30 Expires: 2022-05-31

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Graphics Software Engineer (Remote)

Intel
Hillsboro, OR 97123

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Software Engineer
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Median Salary: $100,690

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