24 days old

Software and Game Enabling Engineer

Santa Clara, CA 95050
  • Job Code
Job Description

Intel is looking for a Senior Engineer for Game Engines to support our technologies and work with game engines and other partners to take advantage of our unique hardware ecosystem and capabilities.

Do you have experience developing games or writing 3D graphics code? Are you a skilled C/C++ coder with a passion for creating and working on cutting edge technologies? Are you excited by game engine architecture or the low-level details of multithreading? Are you adept at performance profiling and code optimization? If so, come join us as part of the Intel gaming team. Intel's Game Graphics and Engineering team partners with leading game engine developers to pioneer the future of the interactive entertainment industry.

We are a global, yet tightly knit team, with a diversity of skills and experience, working to make games across the world the best they can be on Intel hardware. As part of our team, you'll collaborate closely with game developers enabling the adoption of new technology and optimizing code for Intel platforms.

Behavioral Traits

  • Excellent written and oral communication skills
  • Passion for video games


You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Requirements

Candidate must have a Bachelors degree in Computer Engineering, Computer Science or closely related technical field and 5+ years of experience in/with:

  • In a related position, whether it's as a programmer at a gaming company, or as a developer relations engineer in C/C++
  • Large, unfamiliar codebases, and adding meaningful data-driven improvements to them
  • Performance profiling and optimization on the GPU and/or CPU.


Preferred Qualifications

Experience in/with:

  • Intel tools such as (GPA) Graphics Performance Analyzer or VTune.
  • Production code
  • One or more of the following: Advanced graphics programming knowledge, including full understanding of the graphics pipeline and experience with DirectX11, DirectX12, and/or Vulkan.
  • At least one shading language
  • Modern processor architecture, including CPU, GPU, memory sub-system and other components
  • Microsoft Windows architecture and how it can impact performance.
  • Assembly language
  • Multi-threading
  • Vectorization
  • Developing games using Unity or Unreal Engine, or developing plugins for Unity or submitting code contributions to UE4, especially if they are related to graphics or performance
  • ISPC SIMD assembly, vectorization, and optimization
  • Direct customer interaction

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.

Other Locations

US, Oregon, Hillsboro

Intel strongly encourages employees to be vaccinated against COVID-19. Intel aligns to federal, state, and local laws and as a contractor to the U.S. Government is subject to government mandates that may be issued. Intel policies for COVID-19 including guidance about testing and vaccination are subject to change over time.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Posted: 2022-05-03 Expires: 2022-06-03

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Software and Game Enabling Engineer

Santa Clara, CA 95050

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